Unity Projects

3rd Person PoC Game Demo

In this short screen-capture I am showing off the proof of concept I built in the Unity 2020 Engine using the Universal Render Pipeline.

I really enjoyed integrating the assets, scaling them, customizing them with modular details, and laying out procedural vegetation. This demo took me about a month of homework time to complete. I look forward to spending more time with the engine when life/finances allow it!